
The potential disadvantages for organizations to use wearable computers are:
- The development of this technology is still in its initial phase, although wearable computers had been increasingly adapted to functionality for consumers.
- Many designs are based on the context of use rather than responding to the human computer interface and as such are not attractive characteristics for the user.
- There are various problems relating to networking challenges, energy requirements, supply and flexibility with the system
- Battery life is a key issue for some devices, limiting usage time before requiring replacement or recharge
- There are health risks regarding the usage of this technology. Due to the heavy weight of the larger devices, they negatively affects the shoulders, neck and back.
- People are afraid the technology will turn them into cyborgs and make them lose their privacy and humanity. We cannot simply solve it by making it fashionable.
The Cyborg Revolution
http://www.youtube.com/watch?v=urVXWUD8Q3Y
Reference:
http://wiki.media-culture.org.au/index.php/Wearable_Technology
http://wiki.media-culture.org.au/index.php/Wearable_Technology_%E2%80%93_Steve_Mann
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